Grumpy Goblin

This is a project that I started for fun during my lunch time at work a while ago and I decided to finish it and see how far I could push the render quality in Marmoset. I had a lot of fun and I'm pretty happy with the results of this model. I hope you enjoy it as well!

For modeling, I made everything in ZBrush and only used Maya for UVs.
Bakes were made in Marmoset.
Texture was made 99% in Substance Painter with some minor adjusts in Photoshop.
Render in Marmoset.

The original concept is from Todd Ulrich. You can check his amazing work here:
https://www.artstation.com/artwork/PmO0Y8